!!BEFORE RUNNING!!: Execute the included "conf/SQL/item_enchantment_random_tiers.sql" file on your world database. This creates a necessary table for this module.
This is a "fun" script/module converted from an LUA script I found, credits to whoever did this originally
What this does:
Will sometimes add random enchantments on any item Looted, Quest Rewarded or Profession created
Configurable:
Login message for the module (on, off and what to display)
Select if you want to enchant loot, quest reward, profession or all
Modify the source to mess with the chances of enchantment