libnativeloader is responsible for loading native shared libraries (*.so
files) inside the Android Runtime (ART). The native shared libraries could be
app-provided JNI libraries or public native libraries like libc.so
provided
by the platform.
The most typical use case of this library is calling System.loadLibrary(name)
.
When the method is called, the ART runtime delegates the call to this library
along with the reference to the classloader where the call was made. Then this
library finds the linker namespace (typically with the name clns-
followed by
a number to make it unique) that is associated with the given classloader, and
tries to load the requested library from that namespace. The actual searching,
loading, and linking of the library is performed by the dynamic linker.
The linker namespace is created when an APK is loaded into the process, and is associated with the classloader that loaded the APK. The linker namespace is configured so that only the JNI libraries embedded in the APK is accessible from the namespace, thus preventing an APK from loading JNI libraries of other APKs.
The linker namespace is also configured differently depending on other
characteristics of the APK such as whether or not the APK is bundled with the
platform. In case of the unbundled, i.e., downloaded or updated APK, only the
public native libraries that is listed in /system/etc/public.libraries.txt
are available from the platform, whereas in case of the bundled, all libraries
under /system/lib
are available (i.e. shared). In case when the unbundled
app is from /vendor
or /product
partition, the app is additionally provided
with the VNDK-SP
libraries. As the platform is getting modularized with
APEX,
some libraries are no longer provided from platform, but from the APEXes which
have their own linker namespaces. For example, ICU libraries libicuuc.so
and
libicui18n.so
are from the I18n APEX.
The list of public native libraries is not static. The default set of libraries are defined in AOSP, but partners can extend it to include their own libraries. Currently, following extensions are available:
/vendor/etc/public.libraries.txt
: libraries in /vendor/lib
that are
specific to the underlying SoC, e.g. GPU, DSP, etc./{system|product}/etc/public.libraries-<companyname>.txt
: libraries in
/{system|product}/lib
that a device manufacturer has newly added. The
libraries should be named as lib<name>.<companyname>.so
as in
libFoo.acme.so
.Note that, due to the naming constraint requiring .<companyname>.so
suffix, it
is prohibited for a device manufacturer to expose an AOSP-defined private
library, e.g. libgui.so, libart.so, etc., to APKs.
Lastly, libnativeloader is responsible for abstracting the two types of the
dynamic linker interface: libdl.so
and libnativebridge.so
. The former is
for non-translated, e.g. ARM-on-ARM, libraries, while the latter is for
loading libraries in a translated environment such as ARM-on-x86.
Implementation wise, libnativeloader consists of four parts:
native_loader.cpp
library_namespaces.cpp
native_loader_namespace.cpp
public_libraries.cpp
native_loader.cpp
implements the public interface of this library. It is just
a thin wrapper around library_namespaces.cpp
and native_loader_namespace.cpp
.
library_namespaces.cpp
implements the singleton class LibraryNamespaces
which
is a manager-like entity that is responsible for creating and configuring
linker namespaces and finding an already created linker namespace for a given
classloader.
native_loader_namespace.cpp
implements the class NativeLoaderNamespace
that
models a linker namespace. Its main job is to abstract the two types of the
dynamic linker interface so that other parts of this library do not have to know
the differences of the interfaces.
public_libraries.cpp
is responsible for reading *.txt
files for the public
native libraries from the various partitions. It can be considered as a part of
LibraryNamespaces
but is separated from it to hide the details of the parsing
routines.