All models are stored in Hunyuan-GameCraft-1.0/weights by default, and the file structure is as follows
Hunyuan-GameCraft-1.0 ├──weights │ ├──gamecraft_models │ │ │──mp_rank_00_model_states.pt │ │ │──mp_rank_00_model_states_distill.pt │ │──stdmodels │ │ ├──vae_3d │ │ │ │──hyvae │ │ │ │ ├──pytorch_model.pt │ │ │ │ ├──config.json │ │ ├──llava-llama-3-8b-v1_1-transformers │ │ │ ├──model-00001-of-00004.safatensors │ │ │ ├──model-00002-of-00004.safatensors │ │ │ ├──model-00003-of-00004.safatensors │ │ │ ├──model-00004-of-00004.safatensors │ │ │ ├──... │ │ ├──openai_clip-vit-large-patch14
To download the HunyuanCustom model, first install the huggingface-cli. (Detailed instructions are available here.)
python -m pip install "huggingface_hub[cli]"
Then download the model using the following commands:
# Switch to the directory named 'Hunyuan-GameCraft-1.0/weights'
cd Hunyuan-GameCraft-1.0/weights
# Use the huggingface-cli tool to download HunyuanVideo-Avatar model in HunyuanVideo-Avatar/weights dir.
# The download time may vary from 10 minutes to 1 hour depending on network conditions.
huggingface-cli download tencent/Hunyuan-GameCraft-1.0 --local-dir ./