/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HIDL_EVENTFLAG_H #define HIDL_EVENTFLAG_H #include #include #include namespace android { namespace hardware { /** * EventFlag is an abstraction that application code utilizing FMQ can use to wait on * conditions like full, empty, data available etc. The same EventFlag object * can be used with multiple FMQs. */ struct EventFlag { /** * Create an event flag object from the address of the flag word. * * @param efWordPtr Pointer to the event flag word. * @param status Returns a status_t error code. Likely error codes are * NO_ERROR if the method is successful or BAD_VALUE if efWordPtr is a null * pointer. * @param ef Pointer to the address of the EventFlag object that gets created. Will be set to * nullptr if unsuccesful. * * @return Returns a status_t error code. Likely error codes are * NO_ERROR if the method is successful or BAD_VALUE if efAddr is a null * pointer. * */ static status_t createEventFlag(std::atomic* efWordPtr, EventFlag** ef); /** * Delete an EventFlag object. * * @param ef A double pointer to the EventFlag object to be destroyed. * * @return Returns a status_t error code. Likely error codes are * NO_ERROR if the method is successful or BAD_VALUE due to * a bad input parameter. */ static status_t deleteEventFlag(EventFlag** ef); /** * Set the specified bits of the event flag word here and wake up a thread. * @param bitmask The bits to be set on the event flag word. * * @return Returns a status_t error code. Likely error codes are * NO_ERROR if the method is successful or BAD_VALUE if the bit mask * does not have any bits set. */ status_t wake(uint32_t bitmask); /** * Wait for any of the bits in the bit mask to be set. * * @param bitmask The bits to wait on. * @param timeoutNanoSeconds Specifies timeout duration in nanoseconds. It is converted to * an absolute timeout for the wait according to the CLOCK_MONOTONIC clock. * @param efState The event flag bits that caused the return from wake. * @param retry If true, retry automatically for a spurious wake. If false, * will return -EINTR or -EAGAIN for a spurious wake. * * @return Returns a status_t error code. Likely error codes are * NO_ERROR if the method is successful, BAD_VALUE due to bad input * parameters, TIMED_OUT if the wait timedout as per the timeout * parameter, -EAGAIN or -EINTR to indicate that the caller needs to invoke * wait() again. -EAGAIN or -EINTR error codes will not be returned if * 'retry' is true since the method will retry waiting in that case. */ status_t wait(uint32_t bitmask, uint32_t* efState, int64_t timeOutNanoSeconds = 0, bool retry = false); private: bool mEfWordNeedsUnmapping = false; std::atomic* mEfWordPtr = nullptr; /* * Use this constructor if we already know where the event flag word * lives. */ EventFlag(std::atomic* efWordPtr, status_t* status); /* * Disallow constructor without argument and copying. */ EventFlag(); EventFlag& operator=(const EventFlag& other) = delete; EventFlag(const EventFlag& other) = delete; /* * Wait for any of the bits in the bit mask to be set. */ status_t waitHelper(uint32_t bitmask, uint32_t* efState, int64_t timeOutNanoSeconds); /* * Utility method to unmap the event flag word. */ static status_t unmapEventFlagWord(std::atomic* efWordPtr, bool* efWordNeedsUnmapping); /* * Utility method to convert timeout duration to an absolute CLOCK_MONOTONIC * clock time which is required by futex syscalls. */ inline void addNanosecondsToCurrentTime(int64_t nanoseconds, struct timespec* timeAbs); ~EventFlag(); }; } // namespace hardware } // namespace android #endif