/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAUDIO_AAUDIO_MIXER_H #define AAUDIO_AAUDIO_MIXER_H #include #include #include class AAudioMixer { public: AAudioMixer() = default; void allocate(int32_t samplesPerFrame, int32_t framesPerBurst); void clear(); /** * Mix from this FIFO * @param streamIndex for marking stream variables in systrace * @param fifo to read from * @param allowUnderflow if true then allow mixer to advance read index past the write index * @return frames read from this stream */ int32_t mix(int streamIndex, const std::shared_ptr& fifo, bool allowUnderflow); float *getOutputBuffer(); int32_t getFramesPerBurst() const { return mFramesPerBurst; } private: void mixPart(float *destination, float *source, int32_t numFrames); std::unique_ptr mOutputBuffer; int32_t mSamplesPerFrame = 0; int32_t mFramesPerBurst = 0; int32_t mBufferSizeInBytes = 0; }; #endif //AAUDIO_AAUDIO_MIXER_H