// GENERATED FILE - DO NOT EDIT. // Generated by gen_features.py using data from *_features.json. // // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // angle_features_autogen.h: List of ANGLE features to help enable/disable them in tests. #ifndef ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_ #define ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_ #include "util_export.h" namespace angle { enum class Feature { AddAndTrueToLoopCondition, AddMockTextureNoRenderTarget, AdjustSrcDstRegionForBlitFramebuffer, AllocateNonZeroMemory, AllowAstcFormats, AllowBufferReadWrite, AllowClearForRobustResourceInit, AllowCompressedFormats, AllowES3OnFL100, AllowETCFormats, AllowGenerateMipmapWithCompute, AllowGenMultipleMipsPerPass, AllowInlineConstVertexData, AllowMultisampleStoreAndResolve, AllowRenderpassWithoutAttachment, AllowRuntimeSamplerCompareMode, AllowSamplerCompareGradient, AllowSamplerCompareLod, AllowSeparateDepthStencilBuffers, AllowTranslateUniformBlockToStructuredBuffer, AlwaysCallUseProgramAfterLink, AlwaysPreferStagedTextureUploads, AlwaysUnbindFramebufferTexture2D, AppendAliasedMemoryDecorationsToSsbo, AsyncCommandBufferReset, AsyncCommandQueue, Avoid1BitAlphaTextureFormats, AvoidStencilTextureSwizzle, BindFramebufferForTimerQueries, BindTransformFeedbackBufferBeforeBindBufferRange, BorderColorSrgb, BottomLeftOriginPresentRegionRectangles, BresenhamLineRasterization, CacheCompiledShader, CallClearTwice, ClampArrayAccess, ClampFragDepth, ClampMscRate, ClampPointSize, ClearToZeroOrOneBroken, ClipSrcRegionForBlitFramebuffer, CompileMetalShaders, CompressVertexData, CopyIOSurfaceToNonIOSurfaceForReadOptimization, CopyTextureToBufferForReadOptimization, DecodeEncodeSRGBForGenerateMipmap, DeferFlushUntilEndRenderPass, DepthClamping, DepthStencilBlitExtraCopy, DisableAnisotropicFiltering, DisableB5G6R5Support, DisableBlendFuncExtended, DisableDrawBuffersIndexed, DisableFlippingBlitWithCommand, DisableGPUSwitchingSupport, DisableMultisampledRenderToTexture, DisableNativeParallelCompile, DisableProgramBinary, DisableProgramCaching, DisableProgramCachingForTransformFeedback, DisableProgrammableBlending, DisableRasterizerOrderViews, DisableRasterOrderGroups, DisableRWTextureTier2Support, DisableSemaphoreFd, DisableStagedInitializationOfPackedTextureFormats, DisableSyncControlSupport, DisableTextureClampToBorder, DisableTimestampQueries, DisableWorkerContexts, DisallowMixedDepthStencilLoadOpNoneAndLoad, DoesSRGBClearsOnLinearFramebufferAttachments, DontInitializeUninitializedLocals, DontRelinkProgramsInParallel, DontUseLoopsToInitializeVariables, DoubleDepthBiasConstantFactor, DoWhileGLSLCausesGPUHang, DumpShaderSource, EglColorspaceAttributePassthrough, EmulateAbsIntFunction, EmulateAdvancedBlendEquations, EmulateAlphaToCoverage, EmulateAtan2Float, EmulateClipDistanceState, EmulateCopyTexImage2D, EmulateCopyTexImage2DFromRenderbuffers, EmulateDithering, EmulatedPrerotation180, EmulatedPrerotation270, EmulatedPrerotation90, EmulateImmutableCompressedTexture3D, EmulateIsnanFloat, EmulateMaxVertexAttribStride, EmulatePackSkipRowsAndPackSkipPixels, EmulatePixelLocalStorage, EmulatePrimitiveRestartFixedIndex, EmulateR32fImageAtomicExchange, EmulateRGB10, EmulateTinyStencilTextures, EmulateTransformFeedback, EnableAsyncPipelineCacheCompression, EnableCaptureLimits, EnableInMemoryMtlLibraryCache, EnableMultisampledRenderToTexture, EnableParallelMtlLibraryCompilation, EnablePrecisionQualifiers, EnablePreRotateSurfaces, EnableProgramBinaryForCapture, EnableShaderSubstitution, EnableTimestampQueries, ExpandIntegerPowExpressions, ExplicitlyCastMediumpFloatTo16Bit, ExplicitlyEnablePerSampleShading, ExposeNonConformantExtensionsAndVersions, FinishDoesNotCauseQueriesToBeAvailable, FlushAfterEndingTransformFeedback, FlushBeforeDeleteTextureIfCopiedTo, FlushOnFramebufferChange, ForceAtomicValueResolution, ForceBufferGPUStorage, ForceContinuousRefreshOnSharedPresent, ForceD16TexFilter, ForceD24S8AsUnsupported, ForceDepthAttachmentInitOnClear, ForceFallbackFormat, ForceFragmentShaderPrecisionHighpToMediump, ForceGlErrorChecking, ForceInitShaderVariables, ForceMaxUniformBufferSize16KB, ForceNearestFiltering, ForceNearestMipFiltering, ForceNonCSBaseMipmapGeneration, ForceRobustResourceInit, ForceStaticPrimitiveRestartState, ForceStaticVertexStrideState, ForceSubmitImmutableTextureUpdates, ForceTextureLodOffset1, ForceTextureLodOffset2, ForceTextureLodOffset3, ForceTextureLodOffset4, ForceWaitForSubmissionToCompleteForQueryResult, GetDimensionsIgnoresBaseLevel, HasBaseVertexInstancedDraw, HasCheapRenderPass, HasDepthAutoResolve, HasEffectivePipelineCacheSerialization, HasEvents, HasExplicitMemBarrier, HasNonUniformDispatch, HasShaderStencilOutput, HasStencilAutoResolve, HasTextureSwizzle, InitFragmentOutputVariables, InitializeCurrentVertexAttributes, IntelDisableFastMath, IntelExplicitBoolCastWorkaround, KeepBufferShadowCopy, LimitMax3dArrayTextureSizeTo1024, LimitMaxColorTargetBitsForTesting, LimitMaxDrawBuffersForTesting, LimitMaxMSAASamplesTo4, LimitWebglMaxTextureSizeTo4096, LoadMetalShadersFromBlobCache, LogMemoryReportCallbacks, LogMemoryReportStats, LoseContextOnOutOfMemory, MapUnspecifiedColorSpaceToPassThrough, MergeProgramPipelineCachesToGlobalCache, MrtPerfWorkaround, MultisampleColorFormatShaderReadWorkaround, MutableMipmapTextureUpload, OverrideSurfaceFormatRGB8ToRGBA8, PackLastRowSeparatelyForPaddingInclusion, PackOverlappingRowsSeparatelyPackBuffer, PadBuffersToMaxVertexAttribStride, PassHighpToPackUnormSnormBuiltins, PerFrameWindowSizeQuery, PermanentlySwitchToFramebufferFetchMode, PersistentlyMappedBuffers, PreAddTexelFetchOffsets, PreemptivelyStartProvokingVertexCommandBuffer, PreferAggregateBarrierCalls, PreferCPUForBufferSubData, PreferDeviceLocalMemoryHostVisible, PreferDrawClearOverVkCmdClearAttachments, PreferDriverUniformOverSpecConst, PreferLinearFilterForYUV, PreferMonolithicPipelinesOverLibraries, PreferSkippingInvalidateForEmulatedFormats, PreferSubmitAtFBOBoundary, PreferSubmitOnAnySamplesPassedQueryEnd, PromotePackedFormatsTo8BitPerChannel, ProvokingVertex, QueryCounterBitsGeneratesErrors, ReadPixelsUsingImplementationColorReadFormatForNorm16, ReapplyUBOBindingsAfterUsingBinaryProgram, RegenerateStructNames, RemoveDynamicIndexingOfSwizzledVector, RemoveInvariantAndCentroidForESSL3, ResetTexImage2DBaseLevel, RetainSPIRVDebugInfo, RewriteFloatUnaryMinusOperator, RewriteRepeatedAssignToSwizzled, RewriteRowMajorMatrices, RewriteUnaryMinusOperator, RGBA4IsNotSupportedForColorRendering, RGBDXT1TexturesSampleZeroAlpha, RoundOutputAfterDithering, SanitizeAMDGPURendererString, ScalarizeVecAndMatConstructorArgs, SelectViewInGeometryShader, SetDataFasterThanImageUpload, SetPrimitiveRestartFixedIndexForDrawArrays, SetZeroLevelBeforeGenerateMipmap, ShiftInstancedArrayDataWithOffset, SingleThreadedTextureDecompression, SkipVSConstantRegisterZero, SlowAsyncCommandQueueForTesting, SlowDownMonolithicPipelineCreationForTesting, SupportsAndroidHardwareBuffer, SupportsAndroidNativeFenceSync, SupportsBindMemory2, SupportsBlendOperationAdvanced, SupportsColorWriteEnable, SupportsComputeTranscodeEtcToBc, SupportsCustomBorderColor, SupportsDepthClipControl, SupportsDepthClipEnable, SupportsDepthStencilResolve, SupportsExtendedDynamicState, SupportsExtendedDynamicState2, SupportsExternalFenceCapabilities, SupportsExternalFenceFd, SupportsExternalMemoryDmaBufAndModifiers, SupportsExternalMemoryFd, SupportsExternalMemoryFuchsia, SupportsExternalMemoryHost, SupportsExternalSemaphoreCapabilities, SupportsExternalSemaphoreFd, SupportsExternalSemaphoreFuchsia, SupportsFilteringPrecision, SupportsFragmentShaderInterlockARB, SupportsFragmentShaderInterlockNV, SupportsFragmentShaderOrderingINTEL, SupportsFragmentShaderPixelInterlock, SupportsFragmentShadingRate, SupportsGeometryStreamsCapability, SupportsGetMemoryRequirements2, SupportsGGPFrameToken, SupportsGraphicsPipelineLibrary, SupportsHostQueryReset, SupportsImage2dViewOf3d, SupportsImageCubeArray, SupportsImageFormatList, SupportsImagelessFramebuffer, SupportsIncrementalPresent, SupportsIndexTypeUint8, SupportsLockSurfaceExtension, SupportsLogicOpDynamicState, SupportsMemoryBudget, SupportsMixedReadWriteDepthStencilLayouts, SupportsMultiDrawIndirect, SupportsMultisampledRenderToSingleSampled, SupportsMultisampledRenderToSingleSampledGOOGLEX, SupportsMultiview, SupportsNegativeViewport, SupportsPipelineCreationCacheControl, SupportsPipelineCreationFeedback, SupportsPipelineProtectedAccess, SupportsPipelineRobustness, SupportsPipelineStatisticsQuery, SupportsPresentation, SupportsPrimitivesGeneratedQuery, SupportsPrimitiveTopologyListRestart, SupportsProtectedMemory, SupportsRasterizationOrderAttachmentAccess, SupportsRenderpass2, SupportsRenderPassLoadStoreOpNone, SupportsRenderPassStoreOpNone, SupportsSamplerMirrorClampToEdge, SupportsShaderFloat16, SupportsShaderFramebufferFetch, SupportsShaderFramebufferFetchEXT, SupportsShaderFramebufferFetchNonCoherent, SupportsShaderFramebufferFetchNonCoherentEXT, SupportsShaderPixelLocalStorageEXT, SupportsShaderStencilExport, SupportsSharedPresentableImageExtension, SupportsSurfaceCapabilities2Extension, SupportsSurfacelessQueryExtension, SupportsSurfaceProtectedCapabilitiesExtension, SupportsSurfaceProtectedSwapchains, SupportsSwapchainMaintenance1, SupportsTimestampSurfaceAttribute, SupportsTransformFeedbackExtension, SupportsVertexInputDynamicState, SupportsYUVSamplerConversion, SupportsYuvTarget, SwapbuffersOnFlushOrFinishWithSingleBuffer, SyncMonolithicPipelinesToBlobCache, SyncVertexArraysToDefault, UnbindFBOBeforeSwitchingContext, UnfoldShortCircuits, UnpackLastRowSeparatelyForPaddingInclusion, UnpackOverlappingRowsSeparatelyUnpackBuffer, UnsizedSRGBReadPixelsDoesntTransform, UploadDataToIosurfacesWithStagingBuffers, UploadTextureDataInChunks, UseInstancedPointSpriteEmulation, UseMultipleDescriptorsForExternalFormats, UseNonZeroStencilWriteMaskStaticState, UseResetCommandBufferBitForSecondaryPools, UseSystemMemoryForConstantBuffers, UseUnusedBlocksWithStandardOrSharedLayout, UseVmaForImageSuballocation, VaryingsRequireMatchingPrecisionInSpirv, VertexIDDoesNotIncludeBaseVertex, WaitIdleBeforeSwapchainRecreation, WarmUpPipelineCacheAtLink, ZeroMaxLodWorkaround, InvalidEnum, EnumCount = InvalidEnum, }; ANGLE_UTIL_EXPORT extern const char *GetFeatureName(Feature feature); } // namespace angle #endif // ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_