/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H #define AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H #include #include #include #include #include #include /* * FrameHandler: * This class can be used to receive camera imagery from an IEvsCamera implementation. Given an * IEvsDisplay instance at startup, it will forward the received imagery to the display, * providing a trivial implementation of a rear vew camera type application. * Note that the video frames are delivered on a background thread, while the control interface * is actuated from the applications foreground thread. */ class FrameHandler : public ::aidl::android::hardware::automotive::evs::BnEvsCameraStream { public: enum BufferControlFlag { eAutoReturn, eNoAutoReturn, }; FrameHandler( const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera>& pCamera, const ::aidl::android::hardware::automotive::evs::CameraDesc& cameraInfo, const std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay>& pDisplay, BufferControlFlag mode = eAutoReturn); virtual ~FrameHandler() { if (mCamera != nullptr) { /* shutdown a camera explicitly */ shutdown(); } } void shutdown(); bool startStream(); void asyncStopStream(); void blockingStopStream(); bool returnHeldBuffer(); bool isRunning(); void waitForFrameCount(unsigned frameCount); bool waitForEvent(const ::aidl::android::hardware::automotive::evs::EvsEventDesc& aTargetEvent, ::aidl::android::hardware::automotive::evs::EvsEventDesc& aReceivedEvent, bool ignorePayload = false); void getFramesCounters(unsigned* received, unsigned* displayed); void getFrameDimension(unsigned* width, unsigned* height); private: // Methods from ::aidl::android::hardware::automotive::evs::IEvsCameraStream follow. ::ndk::ScopedAStatus deliverFrame( const std::vector<::aidl::android::hardware::automotive::evs::BufferDesc>& buffer) override; ::ndk::ScopedAStatus notify( const ::aidl::android::hardware::automotive::evs::EvsEventDesc& event) override; // Local implementation details bool copyBufferContents( const ::aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer, const ::aidl::android::hardware::automotive::evs::BufferDesc& srcBuffer); const char* eventToString(const ::aidl::android::hardware::automotive::evs::EvsEventType aType); std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsCamera> mCamera; ::aidl::android::hardware::automotive::evs::CameraDesc mCameraInfo; std::shared_ptr<::aidl::android::hardware::automotive::evs::IEvsDisplay> mDisplay; BufferControlFlag mReturnMode; // Since we get frames delivered to us asynchronously via the IEvsCameraStream interface, // we need to protect all member variables that may be modified while we're streaming // (ie: those below) std::mutex mLock; std::mutex mEventLock; std::condition_variable mEventSignal; std::condition_variable mFrameSignal; std::queue> mHeldBuffers; bool mRunning = false; unsigned mFramesReceived = 0; // Simple counter -- rolls over eventually! unsigned mFramesDisplayed = 0; // Simple counter -- rolls over eventually! unsigned mFrameWidth = 0; unsigned mFrameHeight = 0; ::aidl::android::hardware::automotive::evs::EvsEventDesc mLatestEventDesc; }; #endif // AUTOMOTIVE_EVS_VTS_FRAMEHANDLER_H