/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "FakePointerController.h" #include namespace android { void FakePointerController::setBounds(float minX, float minY, float maxX, float maxY) { mHaveBounds = true; mMinX = minX; mMinY = minY; mMaxX = maxX; mMaxY = maxY; } const std::map>& FakePointerController::getSpots() { return mSpotsByDisplay; } void FakePointerController::setPosition(float x, float y) { mX = x; mY = y; } FloatPoint FakePointerController::getPosition() const { return {mX, mY}; } int32_t FakePointerController::getDisplayId() const { return mDisplayId; } void FakePointerController::setDisplayViewport(const DisplayViewport& viewport) { mDisplayId = viewport.displayId; } void FakePointerController::assertPosition(float x, float y) { const auto [actualX, actualY] = getPosition(); ASSERT_NEAR(x, actualX, 1); ASSERT_NEAR(y, actualY, 1); } bool FakePointerController::isPointerShown() { return mIsPointerShown; } std::optional FakePointerController::getBounds() const { return mHaveBounds ? std::make_optional(mMinX, mMinY, mMaxX, mMaxY) : std::nullopt; } void FakePointerController::move(float deltaX, float deltaY) { mX += deltaX; if (mX < mMinX) mX = mMinX; if (mX > mMaxX) mX = mMaxX; mY += deltaY; if (mY < mMinY) mY = mMinY; if (mY > mMaxY) mY = mMaxY; } void FakePointerController::fade(Transition) { mIsPointerShown = false; } void FakePointerController::unfade(Transition) { mIsPointerShown = true; } void FakePointerController::setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits, int32_t displayId) { std::vector newSpots; // Add spots for fingers that are down. for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) { uint32_t id = idBits.clearFirstMarkedBit(); newSpots.push_back(id); } mSpotsByDisplay[displayId] = newSpots; } void FakePointerController::clearSpots() { mSpotsByDisplay.clear(); } } // namespace android